Rip
| Team |
Fire Flux Esports
|
|---|---|
| Country |
Turkey
|
| Name | Berk Tepe |
| Birthday | February 9, 1998 |
Logitech G Pro X Superlight Black
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- Rip uses these CS2 mouse settings: 800 DPI , sensitivity 0.6 (≈480 eDPI).
- Rip sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
- You can copy Rip’s CS2 crosshair instantly with the code CSGO-CqS6d-ixOU2-zC2aY-AJuSZ-hYXTB.
- This crosshair uses Follow Recoil set to No , length 2 and outline No .
- Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
- Sniper Width is set to 1.
- Rip prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- Rip uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/2/-2 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- Rip uses a HUD Scale of 1 for a clear interface.
- HUD Color is set to White.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Unknown.
- Radar Rotation is set to Unknown.
- Toggle Shape With Scoreboard is set to Unknown.
- Radar HUD Size is Unknown.
- Radar Map Zoom is Unknown.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- Rip reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- Rip plays CS2 on 1920x1080 (16:9) with Native scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around 103% so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- Rip tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to 2x MSAA.
- Boost Player Contrast is Disabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Disabled and NVIDIA G-Sync is Unknown.
- Maximum FPS In Game is capped at Unknown.
- Dynamic Shadows are Unknown, Ambient Occlusion is Disabled, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).
Monitor Game Settings
- Rip uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- Rip keeps monitor picture settings focused on clarity rather than “pretty” colours.
Skins
★ M9 Bayonet | Doppler Phase 4 (Factory New)
★ Hand Wraps | Cobalt Skulls (Field-Tested)
Gear
PC Specs
More CS2 pro player settings
FAQ – Rip CS2 settings
What mouse does Rip use?
Rip uses the Logitech G Pro X Superlight Black.
What sensitivity does Rip use?
Rip uses sensitivity 0.6.
What DPI does Rip use?
Rip uses 800 DPI.
What eDPI does Rip use?
Rip uses 480 eDPI.
What Hz does Rip use?
Rip uses 1000 Hz.
What crosshair code does Rip use?
The crosshair code is CSGO-CqS6d-ixOU2-zC2aY-AJuSZ-hYXTB.
What crosshair settings does Rip use?
Rip uses a crosshair with style Classic Static, gap -2, thickness 0, and length 2.
What resolution does Rip use?
Rip plays on 1920x1080.
What aspect ratio does Rip use?
Rip uses a 16:9 aspect ratio.
What brightness does Rip use in CS2?
Rip uses in-game brightness 103%.
What viewmodel does Rip use?
Rip uses viewmodel FOV 68, offset X 2.5, offset Y 2, and offset Z -2.
What HUD settings does Rip use?
Rip uses HUD Scale 1 and HUD Color White.
What radar settings does Rip use?
Rip uses Radar Zoom Unknown, Radar HUD Size Unknown, and Radar Rotating Unknown.
What team does Rip play for?
Rip currently plays for Fire Flux Esports.
Rip CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by Rip, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.