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poppins

poppins

Last update March 16, 2026
Team MIBR fe esports team logo MIBR fe
Country
Brazil Brazil
Name Nadjila Sanchez
Birthday May 29, 2006
Poppins stands out as a steady rifler for MIBR fe, demonstrating a calculated approach to each round. Her focus on meticulous positioning and map control allows her to win crucial engagements while maintaining consistency across matches. Unlike players who rely on flashiness, she prioritizes clean execution, often punishing opponents’ mistakes with precise shots. Her ability to perform reliably under pressure makes her a dependable presence in high-stakes situations. While she isn’t the flashiest, her dedication to strategic play and smart decision-making keeps her team in contention. Poppins’ reputation for steady output and resilient positioning underpins her role as a linchpin in MIBR fe's tactical setup, ensuring her contributions remain critical in tight matchups.
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Razer DeathAdder V4 Pro Green

Razer DeathAdder V4 Pro Green

DPI
800
Sensitivity
1.1
eDPI
880.00
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
6
  • poppins uses these CS2 mouse settings: 800 DPI , sensitivity 1.1 (≈880.00 eDPI).
  • poppins sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Style
Classic Static
Follow Recoil
No
Dot
No
Length
1
Thickness
1
Gap
-4
Outline
Yes
Outline Thickness
0
Color
Custom
Red
0
Green
255
Blue
255
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
1

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
1
  • poppins uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
1
HUD Color
Pink
  • poppins uses a HUD Scale of 1 for a clear interface.
  • HUD Color is set to Pink.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
0.3
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is 0.3.

BOB

Lower AMT
Unknown
AMT Lat
Unknown
AMT Vert
Unknown
Cycle
Unknown
  • poppins reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

allow_third_party_software
Download config file
  • poppins uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as poppins.

Video

  • poppins’s CS2 video settings are tuned for high FPS and clear visibility.

Advanced video

Global Shadow Quality
High
Model / Texture Detail
High
Shader Detail
High
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
Particle Detail
High
Ambient Occlusion
Medium
FidelityFX Super Resolution
Disabled (Highest Quality)
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Dynamic Shadows
All
High Dynamic Range
Quality
  • poppins tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Enabled and NVIDIA G-Sync is Disabled.
  • Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).

Graphics Card Settings

Display
Digital Vibrance
68%
  • poppins uses Display for graphics card settings.
  • Digital Vibrance is set to 68%.

Monitor Game Settings

  • poppins uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • poppins keeps monitor picture settings focused on clarity rather than “pretty” colours.

FAQ – poppins CS2 settings

What mouse does poppins use?

poppins uses the Razer DeathAdder V4 Pro Green.

What sensitivity does poppins use?

poppins uses sensitivity 1.1.

What DPI does poppins use?

poppins uses 800 DPI.

What eDPI does poppins use?

poppins uses 880.00 eDPI.

What Hz does poppins use?

poppins uses 1000 Hz.

What crosshair settings does poppins use?

poppins uses a crosshair with style Classic Static, gap -4, thickness 1, and length 1.

What viewmodel does poppins use?

poppins uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What launch options does poppins use?

poppins uses the following launch options: allow_third_party_software.

What HUD settings does poppins use?

poppins uses HUD Scale 1 and HUD Color Pink.

What radar settings does poppins use?

poppins uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.

What team does poppins play for?

poppins currently plays for MIBR fe.

poppins CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by poppins, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
MIBR fe
Mouse
Razer DeathAdder V4 Pro Green
DPI
800
Sensitivity
1.1
eDPI
880.00
Hz
1000
HUD Scale
1
HUD Color
Pink
Radar Zoom
0.3
Radar Rotating
Yes
Graphics Card
Display
Digital Vibrance
68%