poppins
| Team |
MIBR fe
|
|---|---|
| Country |
Brazil
|
| Name | Nadjila Sanchez |
| Birthday | May 29, 2006 |
Razer DeathAdder V4 Pro Green
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- poppins uses these CS2 mouse settings: 800 DPI , sensitivity 1.1 (≈880.00 eDPI).
- poppins sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- poppins uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- poppins uses a HUD Scale of 1 for a clear interface.
- HUD Color is set to Pink.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Yes.
- Radar Rotation is set to Yes.
- Toggle Shape With Scoreboard is set to Yes.
- Radar HUD Size is 1.
- Radar Map Zoom is 0.3.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- poppins reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Launch options & config file
- poppins uses these CS2 launch options to optimise performance and input lag.
- Copy the launch string above into Steam to start CS2 with the same config as poppins.
Video
- poppins’s CS2 video settings are tuned for high FPS and clear visibility.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- poppins tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to 4x MSAA.
- Boost Player Contrast is Enabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Enabled and NVIDIA G-Sync is Disabled.
- Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).
Graphics Card Settings
Digital Vibrance
- poppins uses Display for graphics card settings.
- Digital Vibrance is set to 68%.
Monitor Game Settings
- poppins uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- poppins keeps monitor picture settings focused on clarity rather than “pretty” colours.
Gear
FAQ – poppins CS2 settings
What mouse does poppins use?
poppins uses the Razer DeathAdder V4 Pro Green.
What sensitivity does poppins use?
poppins uses sensitivity 1.1.
What DPI does poppins use?
poppins uses 800 DPI.
What eDPI does poppins use?
poppins uses 880.00 eDPI.
What Hz does poppins use?
poppins uses 1000 Hz.
What crosshair settings does poppins use?
poppins uses a crosshair with style Classic Static, gap -4, thickness 1, and length 1.
What viewmodel does poppins use?
poppins uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.
What launch options does poppins use?
poppins uses the following launch options: allow_third_party_software.
What HUD settings does poppins use?
poppins uses HUD Scale 1 and HUD Color Pink.
What radar settings does poppins use?
poppins uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.
What team does poppins play for?
poppins currently plays for MIBR fe.
poppins CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by poppins, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.