ottoNd
| Team |
Free Agent
|
|---|---|
| Country |
Finland
|
| Name | Otto Sihvo |
| Birthday | November 7, 1997 |
Razer Viper V3 Pro White
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- ottoNd uses these CS2 mouse settings: 400 DPI , sensitivity 1.77 (≈708 eDPI).
- ottoNd sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
- You can copy ottoNd’s CS2 crosshair instantly with the code CSGO-ryTCE-uQPWc-uKEbK-rWhmY-U9z6A.
- This crosshair uses Follow Recoil set to No , length 2 and outline No .
- Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
- ottoNd prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- ottoNd uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2/0/-1.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- ottoNd uses a HUD Scale of 0.85 for a clear interface.
- HUD Color is set to Bright White.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Yes.
- Radar Rotation is set to Yes.
- Toggle Shape With Scoreboard is set to Yes.
- Radar HUD Size is 1.
- Radar Map Zoom is 0.3.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- ottoNd reduces weapon bob in CS2 (lower amt 21 , lat 0.4, vert 0.25 ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- ottoNd plays CS2 on 1152x864 (4:3) with Stretched scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around Unknown so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- ottoNd tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to Unknown.
- Boost Player Contrast is Unknown so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
- Maximum FPS In Game is capped at Unknown.
- Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.
Monitor Game Settings
- ottoNd uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- ottoNd keeps monitor picture settings focused on clarity rather than “pretty” colours.
Skins
★ Karambit | Doppler Phase 3 (Factory New)
★ Driver Gloves | Black Tie (Battle-Scarred)
AK-47 | Rat Rod (Factory New)
★ Driver Gloves | Black Tie (Battle-Scarred)
StatTrak™ AWP | Asiimov (Battle-Scarred)
StatTrak™ USP-S | Orion (Minimal Wear)
AK-47 | Rat Rod (Factory New)
StatTrak™ Desert Eagle | Mecha Industries (Field-Tested)
Gear
More CS2 pro player settings
FAQ – ottoNd CS2 settings
What mouse does ottoNd use?
ottoNd uses the Razer Viper V3 Pro White.
What sensitivity does ottoNd use?
ottoNd uses sensitivity 1.77.
What DPI does ottoNd use?
ottoNd uses 400 DPI.
What eDPI does ottoNd use?
ottoNd uses 708 eDPI.
What Hz does ottoNd use?
ottoNd uses 1000 Hz.
What crosshair code does ottoNd use?
The crosshair code is CSGO-ryTCE-uQPWc-uKEbK-rWhmY-U9z6A.
What crosshair settings does ottoNd use?
ottoNd uses a crosshair with style Classic Static, gap -3, thickness 1, and length 2.
What resolution does ottoNd use?
ottoNd plays on 1152x864.
What aspect ratio does ottoNd use?
ottoNd uses a 4:3 aspect ratio.
What brightness does ottoNd use in CS2?
ottoNd uses in-game brightness Unknown.
What viewmodel does ottoNd use?
ottoNd uses viewmodel FOV 68, offset X 2, offset Y 0, and offset Z -1.5.
What HUD settings does ottoNd use?
ottoNd uses HUD Scale 0.85 and HUD Color Bright White.
What radar settings does ottoNd use?
ottoNd uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.
What team does ottoNd play for?
ottoNd currently plays for Free Agent.
ottoNd CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by ottoNd, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.