Home » Players » history
history

history

Last update March 16, 2026
Team RED Canids esports team logo RED Canids
Country
Brazil Brazil
Name Allan Lawrenz
Birthday June 8, 2004
Allan “History” Lawrenz, born on June 8, 2004, is a rising star in the professional CS2 and Counter-Strike 2 esports scene. Known for his exceptional aim and strategic gameplay, he currently excels as an AWPer for the renowned team Fluxo. With a keen eye for positioning and sharp shooting skills, Allan has quickly gained recognition in competitive gaming, making him a formidable force in CS2 tournaments. His impressive agility and game sense position him as a valuable asset for any esports team seeking to dominate the Counter-Strike 2 landscape. As one of the top young talents in the global CS2 community, Allan Lawrenz is set to make significant waves in the professional gaming industry, attracting attention from fans, talent scouts, and esports organizations worldwide.
Show more Show less
Logitech G Pro X Superlight 2 Magenta

Logitech G Pro X Superlight 2 Magenta

DPI
400
Sensitivity
2
eDPI
800
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
6
  • history uses these CS2 mouse settings: 400 DPI , sensitivity 2 (≈800 eDPI).
  • history sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
1
Thickness
0.5
Gap
-3
Outline
No
Outline Thickness
1
Color
Green
Red
255
Green
255
Blue
255
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
Copy & change
  • You can copy history’s CS2 crosshair instantly with the code CSGO-JtxOv-bYmPq-V25iJ-SDaMO-MUopQ.
  • This crosshair uses Follow Recoil set to No , length 1 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • history prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
  • history uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.95
HUD Color
Team Color
  • history uses a HUD Scale of 0.95 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
No
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
0.950404
Radar Map Zoom
0.4
  • Radar Centers The Player is set to No.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 0.950404.
  • Radar Map Zoom is 0.4.

BOB

Lower AMT
5
AMT Lat
0.33
AMT Vert
0.14
Cycle
0.98
  • history reduces weapon bob in CS2 (lower amt 5 , lat 0.33, vert 0.14 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

-allow_third_party_software -novid -tickrate 128 -freq 240 +mat_queue_mode 2
Download config file
  • history uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as history.

Video

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
115%
Display Mode
Fullscreen
  • history plays CS2 on 1280x960 (4:3) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 115% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Unknown
Model / Texture Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • history tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Monitor Game Settings

  • history uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • history keeps monitor picture settings focused on clarity rather than “pretty” colours.

Skins

Knives
★ Butterfly Knife | Fade (Factory New)

★ Butterfly Knife | Fade (Factory New)

Gloves
★ Sport Gloves | Hedge Maze (Well-Worn)

★ Sport Gloves | Hedge Maze (Well-Worn)

Assault Rifles
AK-47 | Fire Serpent (Field-Tested)

AK-47 | Fire Serpent (Field-Tested)

Gloves
★ Sport Gloves | Hedge Maze (Well-Worn)

★ Sport Gloves | Hedge Maze (Well-Worn)

Assault Rifles
M4A1-S | Player Two (Field-Tested)

M4A1-S | Player Two (Field-Tested)

Pistols
Glock-18 | Gamma Doppler Emerald (Minimal Wear)

Glock-18 | Gamma Doppler Emerald (Minimal Wear)

Assault Rifles
AK-47 | Fire Serpent (Field-Tested)

AK-47 | Fire Serpent (Field-Tested)

Pistols
Desert Eagle | Emerald Jörmungandr (Factory New)

Desert Eagle | Emerald Jörmungandr (Factory New)

More CS2 pro player settings

FAQ – history CS2 settings

What mouse does history use?

history uses the Logitech G Pro X Superlight 2 Magenta.

What sensitivity does history use?

history uses sensitivity 2.

What DPI does history use?

history uses 400 DPI.

What eDPI does history use?

history uses 800 eDPI.

What Hz does history use?

history uses 1000 Hz.

What crosshair code does history use?

The crosshair code is CSGO-JtxOv-bYmPq-V25iJ-SDaMO-MUopQ.

What crosshair settings does history use?

history uses a crosshair with style Classic Static, gap -3, thickness 0.5, and length 1.

What resolution does history use?

history plays on 1280x960.

What aspect ratio does history use?

history uses a 4:3 aspect ratio.

What brightness does history use in CS2?

history uses in-game brightness 115%.

What viewmodel does history use?

history uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What launch options does history use?

history uses the following launch options: -allow_third_party_software -novid -tickrate 128 -freq 240 +mat_queue_mode 2.

What HUD settings does history use?

history uses HUD Scale 0.95 and HUD Color Team Color.

What radar settings does history use?

history uses Radar Zoom 0.4, Radar HUD Size 0.950404, and Radar Rotating Yes.

What team does history play for?

history currently plays for RED Canids.

history CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by history, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
RED Canids
Mouse
Logitech G Pro X Superlight 2 Magenta
DPI
400
Sensitivity
2
eDPI
800
Hz
1000
Crosshair code
CSGO-JtxOv-bYmPq-V25iJ-SDaMO-MUopQ
Resolution
1280x960
Aspect ratio
4:3
HUD Scale
0.95
HUD Color
Team Color
Radar Zoom
0.4
Radar Rotating
Yes