AZK

AZK

Last update March 16, 2026
Team Retired esports team logo Retired
Country
Canada Canada
Name Kevin Larivière 
Birthday March 25, 1991
Kevin “AZK” Larivière is a renowned Canadian professional gamer with a strong background in competitive esports, particularly in VALORANT. With a proven track record of excellence, AZK has played for top-tier organizations like T1, showcasing exceptional skills in strategic gameplay, map control, and clutch performance. His experience and leadership in high-stakes matches make him a valuable asset to any team focused on Counter-Strike 2 and professional gaming. As an influential figure in the esports community, AZK's dedication to mastering tactical play and mentorship continues to inspire aspiring players and attract collaborations with gaming brands and organizations eager to elevate their CS2 roster. Through his expertise in competitive FPS titles, AZK remains a highly sought-after player committed to pushing the boundaries of esports excellence.
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Logitech G Pro Wireless
DPI
400
Sensitivity
2.00
eDPI
800
Zoom Sensitivity
1.00
Hz
1000
Windows Sensitivity
6
  • AZK uses these CS2 mouse settings: 400 DPI , sensitivity 2.00 (≈800 eDPI).
  • AZK sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
2
Thickness
4
Gap
0
Outline
No
Outline Thickness
1
Color
Green
Red
Unknown
Green
Unknown
Blue
Unknown
Alpha
Yes
Alpha Value
Unknown
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
  • You can copy AZK’s CS2 crosshair instantly with the code CSGO-ikXLw-cRESj-HBGZG-HzOT8-5UVzE.
  • This crosshair uses Follow Recoil set to No , length 2 and outline No .
  • Alpha Value is Unknown, T Style is No and Deployed Weapon Gap is No.
  • AZK prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
60
Offset X
1
Offset Y
1
Offset Z
-1.5
Presetpos
1
  • AZK uses a CS2 viewmodel FOV of 60 to keep the weapon visible without blocking enemies.
  • Offsets 1/1/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.95
HUD Color
Team Color
  • AZK uses a HUD Scale of 0.95 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
.5
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is .5.

BOB

Lower AMT
21
AMT Lat
0.4
AMT Vert
0.25
Cycle
0.98
  • AZK reduces weapon bob in CS2 (lower amt 21 , lat 0.4, vert 0.25 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

Download config file

Video

Resolution
Unknown
Aspect Ratio
Unknown
Scaling Mode
Unknown
Brightness
Unknown
Display Mode
Unknown
  • AZK plays CS2 on Unknown (Unknown) with Unknown scaling.
  • Display mode is set to Unknown for maximum focus and responsiveness.
  • Brightness is kept around Unknown so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Unknown
Model / Texture Detail
Unknown
Shader Detail
Unknown
Boost Player Contrast
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Texture Filtering Mode
Unknown
Wait for Vertical Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • AZK tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to Unknown.
  • Boost Player Contrast is Unknown so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Monitor Game Settings

  • AZK uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • AZK keeps monitor picture settings focused on clarity rather than “pretty” colours.

More CS2 pro player settings

FAQ – AZK CS2 settings

What mouse does AZK use?

AZK uses the Logitech G Pro Wireless.

What sensitivity does AZK use?

AZK uses sensitivity 2.00.

What DPI does AZK use?

AZK uses 400 DPI.

What eDPI does AZK use?

AZK uses 800 eDPI.

What Hz does AZK use?

AZK uses 1000 Hz.

What crosshair code does AZK use?

The crosshair code is CSGO-ikXLw-cRESj-HBGZG-HzOT8-5UVzE.

What crosshair settings does AZK use?

AZK uses a crosshair with style Classic Static, gap 0, thickness 4, and length 2.

What resolution does AZK use?

AZK plays on Unknown.

What aspect ratio does AZK use?

AZK uses a Unknown aspect ratio.

What brightness does AZK use in CS2?

AZK uses in-game brightness Unknown.

What viewmodel does AZK use?

AZK uses viewmodel FOV 60, offset X 1, offset Y 1, and offset Z -1.5.

What HUD settings does AZK use?

AZK uses HUD Scale 0.95 and HUD Color Team Color.

What radar settings does AZK use?

AZK uses Radar Zoom .5, Radar HUD Size 1, and Radar Rotating Yes.

What team does AZK play for?

AZK currently plays for Retired.

AZK CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by AZK, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Retired
Mouse
Logitech G Pro Wireless
DPI
400
Sensitivity
2.00
eDPI
800
Hz
1000
Crosshair code
CSGO-ikXLw-cRESj-HBGZG-HzOT8-5UVzE
Resolution
Unknown
Aspect ratio
Unknown
HUD Scale
0.95
HUD Color
Team Color
Radar Zoom
.5
Radar Rotating
Yes