arT
| Team |
Legacy
|
|---|---|
| Country |
Brazil
|
| Name | Andrei Piovezan |
| Birthday | March 27, 1996 |
Razer Deathadder V3 Pro Black
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- arT uses these CS2 mouse settings: 800 DPI , sensitivity 2.55 (≈2040.00 eDPI).
- arT sets mouse polling rate to 4000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
- You can copy arT’s CS2 crosshair instantly with the code CSGO-ZR2Lh-dKvfo-hHSti-ubRK4-mD5RG.
- This crosshair uses Follow Recoil set to No , length 2 and outline No .
- Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
- arT prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- arT uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- arT uses a HUD Scale of 0.95 for a clear interface.
- HUD Color is set to Team Color.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Yes.
- Radar Rotation is set to Yes.
- Toggle Shape With Scoreboard is set to Yes.
- Radar HUD Size is 1.2.
- Radar Map Zoom is 0.4.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- arT reduces weapon bob in CS2 (lower amt 21 , lat 0.33, vert 0.25 ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- arT plays CS2 on 1280x960 (4:3) with Stretched scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around 110% so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- arT tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to 4x MSAA.
- Boost Player Contrast is Enabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Enabled and NVIDIA G-Sync is Disabled.
- Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Performance and FidelityFX Super Resolution is Disabled (Highest Quality).
Monitor Game Settings
- arT uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- arT keeps monitor picture settings focused on clarity rather than “pretty” colours.
Skins
★ Butterfly Knife | Doppler Phase 2 (Factory New)
★ Sport Gloves | Vice (Field-Tested)
AK-47 | Neon Rider (Field-Tested)
★ Sport Gloves | Vice (Field-Tested)
USP-S | Whiteout (Field-Tested)
Gear
PC Specs
More CS2 pro player settings
FAQ – arT CS2 settings
What mouse does arT use?
arT uses the Razer Deathadder V3 Pro Black.
What sensitivity does arT use?
arT uses sensitivity 2.55.
What DPI does arT use?
arT uses 800 DPI.
What eDPI does arT use?
arT uses 2040.00 eDPI.
What Hz does arT use?
arT uses 4000 Hz.
What crosshair code does arT use?
The crosshair code is CSGO-ZR2Lh-dKvfo-hHSti-ubRK4-mD5RG.
What crosshair settings does arT use?
arT uses a crosshair with style Classic Static, gap -3, thickness 0, and length 2.
What resolution does arT use?
arT plays on 1280x960.
What aspect ratio does arT use?
arT uses a 4:3 aspect ratio.
What brightness does arT use in CS2?
arT uses in-game brightness 110%.
What viewmodel does arT use?
arT uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.
What HUD settings does arT use?
arT uses HUD Scale 0.95 and HUD Color Team Color.
What radar settings does arT use?
arT uses Radar Zoom 0.4, Radar HUD Size 1.2, and Radar Rotating Yes.
What team does arT play for?
arT currently plays for Legacy.
arT CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by arT, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.