aiM

aiM

Last update March 16, 2026
Team NIP Impact esports team logo NIP Impact
Country
United Kingdom United Kingdom
Name Mia Cooper
Birthday April 18, 2002
Mia “aiM” Cooper serves as a versatile rifler for NIP Impact, blending relentless aggression with tactical awareness. Her role on the team emphasizes sharp positioning and the ability to adapt swiftly to dynamic in-game situations. aiM’s approach is characterized by a calculated intensity—she’s not afraid to push forward aggressively, yet maintains a fine-tuned sense of when to fall back and regroup. Her on-the-fly decision-making and fluid movement help her carve openings in enemy defenses, often setting the pace for her team’s advances. Consistency is her hallmark; aiM’s purposeful playstyle consistently keeps opponents uncertain, making her a reliable presence in high-pressure rounds. Her understanding of team flow and her contribution to coordinated executes make her integral in shaping NIP Impact’s strategic identity, balancing precision and aggression seamlessly.
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Razer DeathAdder V4 Pro Black

Razer DeathAdder V4 Pro Black

DPI
1000
Sensitivity
1
eDPI
1000.00
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
6
  • aiM uses these CS2 mouse settings: 1000 DPI , sensitivity 1 (≈1000.00 eDPI).
  • aiM sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Style
Classic Static
Follow Recoil
No
Dot
No
Length
2
Thickness
0
Gap
-3
Outline
No
Outline Thickness
1
Color
Cyan
Red
255
Green
255
Blue
255
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
1

Viewmodel

FOV
60
Offset X
1
Offset Y
1
Offset Z
-1
Presetpos
1
  • aiM uses a CS2 viewmodel FOV of 60 to keep the weapon visible without blocking enemies.
  • Offsets 1/1/-1 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
1
HUD Color
Team Color
  • aiM uses a HUD Scale of 1 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
0.7
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is 0.7.

BOB

Lower AMT
Unknown
AMT Lat
Unknown
AMT Vert
Unknown
Cycle
Unknown
  • aiM reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

+fps_max 0 -high -softparticlesdefaultoff -allow_third_party_software -refresh 240 -novid
Download config file
  • aiM uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as aiM.

Video

  • aiM’s CS2 video settings are tuned for high FPS and clear visibility.

Advanced video

Global Shadow Quality
Low
Model / Texture Detail
Low
Shader Detail
Low
Boost Player Contrast
Disabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Anisotropic 2x
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Disabled
Particle Detail
Low
Ambient Occlusion
Disabled
FidelityFX Super Resolution
Disabled (Highest Quality)
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Dynamic Shadows
All
High Dynamic Range
Performance
  • aiM tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Disabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Disabled and NVIDIA G-Sync is Disabled.
  • Dynamic Shadows are All, Ambient Occlusion is Disabled, HDR is Performance and FidelityFX Super Resolution is Disabled (Highest Quality).

Graphics Card Settings

Display
Digital Vibrance
100%
  • aiM uses Display for graphics card settings.
  • Digital Vibrance is set to 100%.

Monitor Game Settings

  • aiM uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • aiM keeps monitor picture settings focused on clarity rather than “pretty” colours.

FAQ – aiM CS2 settings

What mouse does aiM use?

aiM uses the Razer DeathAdder V4 Pro Black.

What sensitivity does aiM use?

aiM uses sensitivity 1.

What DPI does aiM use?

aiM uses 1000 DPI.

What eDPI does aiM use?

aiM uses 1000.00 eDPI.

What Hz does aiM use?

aiM uses 1000 Hz.

What crosshair settings does aiM use?

aiM uses a crosshair with style Classic Static, gap -3, thickness 0, and length 2.

What viewmodel does aiM use?

aiM uses viewmodel FOV 60, offset X 1, offset Y 1, and offset Z -1.

What launch options does aiM use?

aiM uses the following launch options: +fps_max 0 -high -softparticlesdefaultoff -allow_third_party_software -refresh 240 -novid.

What HUD settings does aiM use?

aiM uses HUD Scale 1 and HUD Color Team Color.

What radar settings does aiM use?

aiM uses Radar Zoom 0.7, Radar HUD Size 1, and Radar Rotating Yes.

What team does aiM play for?

aiM currently plays for NIP Impact.

aiM CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by aiM, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
NIP Impact
Mouse
Razer DeathAdder V4 Pro Black
DPI
1000
Sensitivity
1
eDPI
1000.00
Hz
1000
HUD Scale
1
HUD Color
Team Color
Radar Zoom
0.7
Radar Rotating
Yes
Graphics Card
Display
Digital Vibrance
100%