Home » Players » robo
robo

robo

Last update March 16, 2026
Team Team Spirit Academy esports team logo Team Spirit Academy
Country
Russia Russia
Name Nikita Dushin
Birthday March 10, 2006
Nikita "robo" Dushin is a standout professional in the competitive CS2 scene, renowned for his exceptional rifling skills and tactical finesse. As a key player for Team Spirit Academy, he consistently demonstrates top-tier aim, game sense, and strategic gameplay that elevate his team's performance in high-stakes esports tournaments. With a proven track record in Counter-Strike 2, robo's mastery of map control and decisive shooting make him a formidable force in the professional gaming landscape. His impressive accomplishments and dedication to excellence position him as a rising star and a sought-after talent for collaborations, sponsorships, and team expansions within the ever-evolving CS2 esports scene. Join the community of fans and esports enthusiasts inspired by robo’s relentless pursuit of victory and innovative gameplay.
Show more Show less

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
2.5
Thickness
0.8
Gap
-2.7
Outline
No
Outline Thickness
1
Color
Cyan
Red
0
Green
250
Blue
255
Alpha
Yes
Alpha Value
200
T Style
No
Deployed Weapon Gap
No
Sniper Width
1
Copy & change
  • You can copy robo’s CS2 crosshair instantly with the code CSGO-OJmEV-3tsc5-kqjhs-WJYLN-j66dK.
  • This crosshair uses Follow Recoil set to No , length 2.5 and outline No .
  • Alpha Value is 200, T Style is No and Deployed Weapon Gap is No.
  • Sniper Width is set to 1.
  • robo prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
65
Offset X
2
Offset Y
2
Offset Z
-2
Presetpos
1
  • robo uses a CS2 viewmodel FOV of 65 to keep the weapon visible without blocking enemies.
  • Offsets 2/2/-2 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.95
HUD Color
Team Color
  • robo uses a HUD Scale of 0.95 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
0.9
Radar Map Zoom
0.3
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 0.9.
  • Radar Map Zoom is 0.3.

BOB

Lower AMT
Unknown
AMT Lat
Unknown
AMT Vert
Unknown
Cycle
Unknown
  • robo reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

Download config file

Video

Resolution
1024x768
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
  • robo plays CS2 on 1024x768 (4:3) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 93% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Unknown
Model / Texture Detail
Unknown
Shader Detail
Unknown
Boost Player Contrast
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Texture Filtering Mode
Unknown
Wait for Vertical Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • robo tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to Unknown.
  • Boost Player Contrast is Unknown so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Monitor Game Settings

  • robo uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • robo keeps monitor picture settings focused on clarity rather than “pretty” colours.

More CS2 pro player settings

FAQ – robo CS2 settings

What sensitivity does robo use?

robo uses sensitivity 1.4.

What DPI does robo use?

robo uses 800 DPI.

What eDPI does robo use?

robo uses 1120.00 eDPI.

What Hz does robo use?

robo uses 1000 Hz.

What crosshair code does robo use?

The crosshair code is CSGO-OJmEV-3tsc5-kqjhs-WJYLN-j66dK.

What crosshair settings does robo use?

robo uses a crosshair with style Classic Static, gap -2.7, thickness 0.8, and length 2.5.

What resolution does robo use?

robo plays on 1024x768.

What aspect ratio does robo use?

robo uses a 4:3 aspect ratio.

What brightness does robo use in CS2?

robo uses in-game brightness 93%.

What viewmodel does robo use?

robo uses viewmodel FOV 65, offset X 2, offset Y 2, and offset Z -2.

What HUD settings does robo use?

robo uses HUD Scale 0.95 and HUD Color Team Color.

What radar settings does robo use?

robo uses Radar Zoom 0.3, Radar HUD Size 0.9, and Radar Rotating Yes.

What team does robo play for?

robo currently plays for Team Spirit Academy.

robo CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by robo, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Team Spirit Academy
DPI
800
Sensitivity
1.4
eDPI
1120.00
Hz
1000
Crosshair code
CSGO-OJmEV-3tsc5-kqjhs-WJYLN-j66dK
Resolution
1024x768
Aspect ratio
4:3
HUD Scale
0.95
HUD Color
Team Color
Radar Zoom
0.3
Radar Rotating
Yes