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motm

motm

Last update March 16, 2026
Team Marsborne esports team logo Marsborne
Country
United States United States
Name Ian Hardy
Birthday October 23, 1999
Ian “motm” Hardy is a talented professional in the esports scene, specializing as a rifler in Counter-Strike 2. Hailing from the United States, he has established himself as a formidable player known for his sharp shooting, strategic gameplay, and consistency in high-stakes matches. As an emerging star in the evolving world of CS2, motm’s impressive skill set and dedication make him a valuable asset to any competitive team. His contributions on the virtual battlefield demonstrate his extensive game knowledge and commitment to excellence in the fast-paced world of professional CS2 gaming. Whether competing in global tournaments or showcasing his prowess during intense esports moments, Ian “motm” Hardy continues to elevate his reputation within the Counter-Strike 2 competitive landscape.
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VAXEE XE Yellow
DPI
400
Sensitivity
2.00
eDPI
800
Zoom Sensitivity
1.00
Hz
1000
Windows Sensitivity
6
  • motm uses these CS2 mouse settings: 400 DPI , sensitivity 2.00 (≈800 eDPI).
  • motm sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
2
Thickness
1
Gap
-2
Outline
No
Outline Thickness
1
Color
Green
Red
255
Green
0
Blue
0
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
Copy & change
  • You can copy motm’s CS2 crosshair instantly with the code CSGO-7WbhP-EbSWs-2Spam-OOus3-dptiB.
  • This crosshair uses Follow Recoil set to No , length 2 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • motm prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
  • motm uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.795086
HUD Color
Blue
  • motm uses a HUD Scale of 0.795086 for a clear interface.
  • HUD Color is set to Blue.

Radar

Radar Centers The Player
No
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
0.843761
Radar Map Zoom
0.35
  • Radar Centers The Player is set to No.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 0.843761.
  • Radar Map Zoom is 0.35.

BOB

Lower AMT
5
AMT Lat
0.1
AMT Vert
0.1
Cycle
0.98
  • motm reduces weapon bob in CS2 (lower amt 5 , lat 0.1, vert 0.1 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

Download config file

Video

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
Unknown
Display Mode
Fullscreen
  • motm plays CS2 on 1280x960 (4:3) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around Unknown so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Unknown
Model / Texture Detail
Unknown
Shader Detail
Unknown
Boost Player Contrast
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Texture Filtering Mode
Unknown
Wait for Vertical Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • motm tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to Unknown.
  • Boost Player Contrast is Unknown so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Monitor Game Settings

  • motm uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • motm keeps monitor picture settings focused on clarity rather than “pretty” colours.

Skins

Knives
★ Butterfly Knife | Black Laminate (Well-Worn)

★ Butterfly Knife | Black Laminate (Well-Worn)

Gloves
★ Driver Gloves | King Snake (Field-Tested)

★ Driver Gloves | King Snake (Field-Tested)

Assault Rifles
AK-47 | Case Hardened (Field-Tested)

AK-47 | Case Hardened (Field-Tested)

Gloves
★ Driver Gloves | King Snake (Field-Tested)

★ Driver Gloves | King Snake (Field-Tested)

Sniper Rifles
AWP | Graphite (Factory New)

AWP | Graphite (Factory New)

Pistols
Glock-18 | Vogue (Minimal Wear)

Glock-18 | Vogue (Minimal Wear)

Assault Rifles
AK-47 | Case Hardened (Field-Tested)

AK-47 | Case Hardened (Field-Tested)

Pistols
Desert Eagle | Night Heist (Minimal Wear)

Desert Eagle | Night Heist (Minimal Wear)

More CS2 pro player settings

FAQ – motm CS2 settings

What mouse does motm use?

motm uses the VAXEE XE Yellow.

What sensitivity does motm use?

motm uses sensitivity 2.00.

What DPI does motm use?

motm uses 400 DPI.

What eDPI does motm use?

motm uses 800 eDPI.

What Hz does motm use?

motm uses 1000 Hz.

What crosshair code does motm use?

The crosshair code is CSGO-7WbhP-EbSWs-2Spam-OOus3-dptiB.

What crosshair settings does motm use?

motm uses a crosshair with style Classic Static, gap -2, thickness 1, and length 2.

What resolution does motm use?

motm plays on 1280x960.

What aspect ratio does motm use?

motm uses a 4:3 aspect ratio.

What brightness does motm use in CS2?

motm uses in-game brightness Unknown.

What viewmodel does motm use?

motm uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What HUD settings does motm use?

motm uses HUD Scale 0.795086 and HUD Color Blue.

What radar settings does motm use?

motm uses Radar Zoom 0.35, Radar HUD Size 0.843761, and Radar Rotating Yes.

What team does motm play for?

motm currently plays for Marsborne.

motm CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by motm, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Marsborne
Mouse
VAXEE XE Yellow
DPI
400
Sensitivity
2.00
eDPI
800
Hz
1000
Crosshair code
CSGO-7WbhP-EbSWs-2Spam-OOus3-dptiB
Resolution
1280x960
Aspect ratio
4:3
HUD Scale
0.795086
HUD Color
Blue
Radar Zoom
0.35
Radar Rotating
Yes