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MistR

MistR

Last update March 16, 2026
Team Sashi esports team logo Sashi
Country
Denmark Denmark
Name Mikkel Thomsen
Birthday April 22, 2004
Mikkel "MistR" Thomsen, born on April 22, 2004, is a rising star in the Counter-Strike 2 esports scene. Known for his exceptional gameplay and strategic prowess, MistR has established himself as a formidable force in professional gaming. With a deep understanding of CS2 mechanics and teamwork, he consistently delivers exceptional performances that captivate fans and opponents alike. As a talented free agent, MistR is actively seeking new opportunities to showcase his skills on the global stage, making him an ideal candidate for teams aiming to elevate their Counter-Strike 2 roster. His impressive track record and dedication to the game position him as a valuable asset in the competitive esports landscape, attracting attention from organizations and enthusiasts eager to witness his future triumphs in CS2 tournaments and leagues.
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Logitech G Pro X Superlight 2 White

Logitech G Pro X Superlight 2 White

DPI
800
Sensitivity
0.68
eDPI
544.00
Zoom Sensitivity
0.752412
Hz
1000
Windows Sensitivity
6
  • MistR uses these CS2 mouse settings: 800 DPI , sensitivity 0.68 (≈544.00 eDPI).
  • MistR sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
1.5
Thickness
1
Gap
-5
Outline
No
Outline Thickness
1
Color
Cyan
Red
255
Green
0
Blue
0
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
  • You can copy MistR’s CS2 crosshair instantly with the code CSGO-4wUtQ-LJnSj-uuD9d-eAssn-wiCxH.
  • This crosshair uses Follow Recoil set to No , length 1.5 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • MistR prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
1.1
Offset Z
-1.3
Presetpos
0
  • MistR uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/1.1/-1.3 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.85
HUD Color
Team Color
  • MistR uses a HUD Scale of 0.85 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
.7
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is .7.

BOB

Lower AMT
5
AMT Lat
0.1
AMT Vert
0.1
Cycle
0.98
  • MistR reduces weapon bob in CS2 (lower amt 5 , lat 0.1, vert 0.1 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

-maxdownloadsizemb 300 +fps_max 0 -freq 240 -console -novid -tickrate 128 +mat_queue_mode 2 -d3d9ex -nod3d9ex1 -allow_third_party_software cl_updaterate "128" cl_cmdrate "128"
Download config file
  • MistR uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as MistR.

Video

Resolution
1680x1050
Aspect Ratio
16:10
Scaling Mode
Stretched
Brightness
130%
Display Mode
Fullscreen
  • MistR plays CS2 on 1680x1050 (16:10) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 130% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Unknown
Model / Texture Detail
Unknown
Shader Detail
Unknown
Boost Player Contrast
Unknown
Multisampling Anti-Aliasing Mode
Unknown
Texture Filtering Mode
Unknown
Wait for Vertical Sync
Unknown
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • MistR tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to Unknown.
  • Boost Player Contrast is Unknown so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Monitor Game Settings

  • MistR uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • MistR keeps monitor picture settings focused on clarity rather than “pretty” colours.

Skins

Knives
★ Karambit | Doppler Phase 2 (Factory New)

★ Karambit | Doppler Phase 2 (Factory New)

Gloves
★ Hand Wraps | Leather (Field-Tested)

★ Hand Wraps | Leather (Field-Tested)

Assault Rifles
StatTrak™ AK-47 | Redline (Field-Tested)

StatTrak™ AK-47 | Redline (Field-Tested)

Gloves
★ Hand Wraps | Leather (Field-Tested)

★ Hand Wraps | Leather (Field-Tested)

Sniper Rifles
AWP | POP AWP (Minimal Wear)

AWP | POP AWP (Minimal Wear)

Pistols
Glock-18 | Ironwork (Field-Tested)

Glock-18 | Ironwork (Field-Tested)

Assault Rifles
StatTrak™ AK-47 | Redline (Field-Tested)

StatTrak™ AK-47 | Redline (Field-Tested)

Pistols
Desert Eagle | Mecha Industries (Well-Worn)

Desert Eagle | Mecha Industries (Well-Worn)

More CS2 pro player settings

FAQ – MistR CS2 settings

What mouse does MistR use?

MistR uses the Logitech G Pro X Superlight 2 White.

What sensitivity does MistR use?

MistR uses sensitivity 0.68.

What DPI does MistR use?

MistR uses 800 DPI.

What eDPI does MistR use?

MistR uses 544.00 eDPI.

What Hz does MistR use?

MistR uses 1000 Hz.

What crosshair code does MistR use?

The crosshair code is CSGO-4wUtQ-LJnSj-uuD9d-eAssn-wiCxH.

What crosshair settings does MistR use?

MistR uses a crosshair with style Classic Static, gap -5, thickness 1, and length 1.5.

What resolution does MistR use?

MistR plays on 1680x1050.

What aspect ratio does MistR use?

MistR uses a 16:10 aspect ratio.

What brightness does MistR use in CS2?

MistR uses in-game brightness 130%.

What viewmodel does MistR use?

MistR uses viewmodel FOV 68, offset X 2.5, offset Y 1.1, and offset Z -1.3.

What launch options does MistR use?

MistR uses the following launch options: -maxdownloadsizemb 300 +fps_max 0 -freq 240 -console -novid -tickrate 128 +mat_queue_mode 2 -d3d9ex -nod3d9ex1 -allow_third_party_software cl_updaterate "128" cl_cmdrate "128".

What HUD settings does MistR use?

MistR uses HUD Scale 0.85 and HUD Color Team Color.

What radar settings does MistR use?

MistR uses Radar Zoom .7, Radar HUD Size 1, and Radar Rotating Yes.

What team does MistR play for?

MistR currently plays for Sashi.

MistR CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by MistR, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Sashi
Mouse
Logitech G Pro X Superlight 2 White
DPI
800
Sensitivity
0.68
eDPI
544.00
Hz
1000
Crosshair code
CSGO-4wUtQ-LJnSj-uuD9d-eAssn-wiCxH
Resolution
1680x1050
Aspect ratio
16:10
HUD Scale
0.85
HUD Color
Team Color
Radar Zoom
.7
Radar Rotating
Yes