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MisteM

MisteM

Last update July 24, 2026
Team Eternal Fire esports team logo Eternal Fire
Name Gareth Ries
Birthday November 9, 2001
Gareth “MisteM” Ries stands out as a top-tier professional in the Counter-Strike 2 esports scene, showcasing exceptional skills as a rifler. Currently competing with the renowned team Young Ninjas, he consistently demonstrates strategic mastery, precision shooting, and game sense that elevate team performance. With a proven track record in high-stakes tournaments and a reputation for clutch plays, MisteM is a sought-after talent in the competitive CS2 community. His expertise in dynamic gameplay, combined with his dedication to esports excellence, positions him as a key player to watch in the evolving landscape of Counter-Strike 2. Whether you're an avid fan or a fellow esports professional, MisteM’s performances exemplify the skill, strategy, and adaptability that define modern professional gaming.
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VAXEE E1 Wireless Fluorescent Green

VAXEE E1 Wireless Fluorescent Green

DPI
400
Sensitivity
1.55
eDPI
620.00
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
5
  • MisteM uses these CS2 mouse settings: 400 DPI , sensitivity 1.55 (≈620.00 eDPI).
  • MisteM sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 5 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
1
Thickness
1.5
Gap
-5
Outline
No
Outline Thickness
0
Color
Custom
Red
161
Green
255
Blue
201
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
1
  • You can copy MisteM’s CS2 crosshair instantly with the code CSGO-t7Fer-2bGGS-kKmzE-ra5BY-K2qRP.
  • This crosshair uses Follow Recoil set to No , length 1 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • Sniper Width is set to 1.
  • MisteM prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
  • MisteM uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
Unknown
HUD Color
Unknown
  • MisteM uses a HUD Scale of Unknown for a clear interface.
  • HUD Color is set to Unknown.

Radar

Radar Centers The Player
Unknown
Radar is Rotating
Unknown
Toggle Shape With Scoreboard
Unknown
Radar Hud Size
Unknown
Radar Map Zoom
Unknown
  • Radar Centers The Player is set to Unknown.
  • Radar Rotation is set to Unknown.
  • Toggle Shape With Scoreboard is set to Unknown.
  • Radar HUD Size is Unknown.
  • Radar Map Zoom is Unknown.

BOB

Lower AMT
Unknown
AMT Lat
Unknown
AMT Vert
Unknown
Cycle
Unknown
  • MisteM reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

Download config file

Video

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
93%
Display Mode
Fullscreen
  • MisteM plays CS2 on 1280x960 (4:3) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 93% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
Low
Model / Texture Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Anisotropic 16x
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Enabled
Particle Detail
Low
Ambient Occlusion
Medium
FidelityFX Super Resolution
Disabled (Highest Quality)
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Dynamic Shadows
All
High Dynamic Range
Quality
  • MisteM tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Enabled and NVIDIA G-Sync is Disabled.
  • Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).

Monitor Game Settings

  • MisteM uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • MisteM keeps monitor picture settings focused on clarity rather than “pretty” colours.

FAQ – MisteM CS2 settings

What mouse does MisteM use?

MisteM uses the VAXEE E1 Wireless Fluorescent Green.

What sensitivity does MisteM use?

MisteM uses sensitivity 1.55.

What DPI does MisteM use?

MisteM uses 400 DPI.

What eDPI does MisteM use?

MisteM uses 620.00 eDPI.

What Hz does MisteM use?

MisteM uses 1000 Hz.

What crosshair code does MisteM use?

The crosshair code is CSGO-t7Fer-2bGGS-kKmzE-ra5BY-K2qRP.

What crosshair settings does MisteM use?

MisteM uses a crosshair with style Classic Static, gap -5, thickness 1.5, and length 1.

What resolution does MisteM use?

MisteM plays on 1280x960.

What aspect ratio does MisteM use?

MisteM uses a 4:3 aspect ratio.

What brightness does MisteM use in CS2?

MisteM uses in-game brightness 93%.

What viewmodel does MisteM use?

MisteM uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What HUD settings does MisteM use?

MisteM uses HUD Scale Unknown and HUD Color Unknown.

What radar settings does MisteM use?

MisteM uses Radar Zoom Unknown, Radar HUD Size Unknown, and Radar Rotating Unknown.

What team does MisteM play for?

MisteM currently plays for Eternal Fire.

MisteM CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by MisteM, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Eternal Fire
Mouse
VAXEE E1 Wireless Fluorescent Green
DPI
400
Sensitivity
1.55
eDPI
620.00
Hz
1000
Crosshair code
CSGO-t7Fer-2bGGS-kKmzE-ra5BY-K2qRP
Resolution
1280x960
Aspect ratio
4:3
HUD Scale
Unknown
HUD Color
Unknown
Radar Zoom
Unknown
Radar Rotating
Unknown