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blameF

blameF

Last update March 16, 2026
Team BIG CS2 Team Logo BIG
Country
Denmark Denmark
Name Benjamin Bremer
Birthday June 10, 1997
Benjamin “blameF” Bremer, born on June 10, 1997, is a renowned professional CS2 player celebrated for his exceptional rifling skills and strategic gameplay. As a vital member of Fnatic, blameF has made a significant impact in the competitive scene, showcasing expertise in high-level Counter-Strike 2 esports tournaments. His relentless dedication and tactical prowess have earned him recognition among fans and industry peers alike. With a proven track record in top-tier esports competitions, blameF continually elevates his team's performance, making him a sought-after collaborator for organizations aiming for dominance in the evolving landscape of professional gaming. Stay tuned to follow his journey as he pushes the boundaries of competitive Counter-Strike 2 and solidifies his reputation as one of the game’s elite riflers.
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Logitech G Pro X Superlight Magenta

Logitech G Pro X Superlight Magenta

DPI
400
Sensitivity
1.6
eDPI
640.00
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
6
  • blameF uses these CS2 mouse settings: 400 DPI , sensitivity 1.6 (≈640.00 eDPI).
  • blameF sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
0.8
Thickness
1
Gap
-3.2
Outline
No
Outline Thickness
0
Color
Custom
Red
0
Green
255
Blue
170
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
  • You can copy blameF’s CS2 crosshair instantly with the code CSGO-VBvfL-TCE8y-Em9J5-W4qUn-QT43L.
  • This crosshair uses Follow Recoil set to No , length 0.8 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • blameF prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
  • blameF uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.95
HUD Color
Team Color
  • blameF uses a HUD Scale of 0.95 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
0.3
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is 0.3.

BOB

Lower AMT
5
AMT Lat
0.1
AMT Vert
0.1
Cycle
0.98
  • blameF reduces weapon bob in CS2 (lower amt 5 , lat 0.1, vert 0.1 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

-novid -tickrate 128 -console
Download config file
  • blameF uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as blameF.

Video

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Stretched
Brightness
100%
Display Mode
Fullscreen
  • blameF plays CS2 on 1280x960 (4:3) with Stretched scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 100% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
High
Model / Texture Detail
Low
Shader Detail
Low
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Anisotropic 4x
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Unknown
Particle Detail
Unknown
Ambient Occlusion
Unknown
FidelityFX Super Resolution
Unknown
NVIDIA G-Sync
Unknown
Maximum FPS In Game
Unknown
Dynamic Shadows
Unknown
High Dynamic Range
Unknown
  • blameF tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
  • Maximum FPS In Game is capped at Unknown.
  • Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.

Graphics Card Settings

NVIDIA GeForce RTX 4090
Digital Vibrance
100%
  • blameF uses NVIDIA GeForce RTX 4090 for graphics card settings.
  • Digital Vibrance is set to 100%.

Monitor Game Settings

ZOWIE XL2546K
DyAc
Premium
Black eQualizer
0
Color Vibrance
20
Low Blue Light
0
  • DyAc is set to Premium to reduce motion blur when spraying in CS2.
  • Color Vibrance 20 makes player models pop from the background.

Monitor Picture

PIcture Mode
FPS 1
Brightness
100
Contrast
50
Sharpness
7
Gamma
Gamma 2
Color Temperature
Normal
AMA
High
  • Picture mode FPS 1 is chosen to optimise CS2 visibility.
  • Brightness/contrast (100/50) are tuned so enemies don’t blend into the map.
  • Gamma and colour temperature are adjusted for a neutral, consistent image across all CS2 maps.

Skins

Knives
★ Butterfly Knife | Doppler Phase 4 (Factory New)

★ Butterfly Knife | Doppler Phase 4 (Factory New)

Gloves
★ Hand Wraps | Cobalt Skulls (Field-Tested)

★ Hand Wraps | Cobalt Skulls (Field-Tested)

Assault Rifles
StatTrak™ AK-47 | The Empress (Minimal Wear)

StatTrak™ AK-47 | The Empress (Minimal Wear)

More CS2 pro player settings

FAQ – blameF CS2 settings

What mouse does blameF use?

blameF uses the Logitech G Pro X Superlight Magenta.

What sensitivity does blameF use?

blameF uses sensitivity 1.6.

What DPI does blameF use?

blameF uses 400 DPI.

What eDPI does blameF use?

blameF uses 640.00 eDPI.

What Hz does blameF use?

blameF uses 1000 Hz.

What crosshair code does blameF use?

The crosshair code is CSGO-VBvfL-TCE8y-Em9J5-W4qUn-QT43L.

What crosshair settings does blameF use?

blameF uses a crosshair with style Classic Static, gap -3.2, thickness 1, and length 0.8.

What resolution does blameF use?

blameF plays on 1280x960.

What aspect ratio does blameF use?

blameF uses a 4:3 aspect ratio.

What brightness does blameF use in CS2?

blameF uses in-game brightness 100%.

What viewmodel does blameF use?

blameF uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What launch options does blameF use?

blameF uses the following launch options: -novid -tickrate 128 -console.

What HUD settings does blameF use?

blameF uses HUD Scale 0.95 and HUD Color Team Color.

What radar settings does blameF use?

blameF uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.

What monitor settings does blameF use?

blameF uses monitor settings such as DyAc Premium, Black eQualizer 0, and Color Vibrance 20.

What team does blameF play for?

blameF currently plays for BIG.

blameF CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by blameF, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
BIG
Mouse
Logitech G Pro X Superlight Magenta
DPI
400
Sensitivity
1.6
eDPI
640.00
Hz
1000
Crosshair code
CSGO-VBvfL-TCE8y-Em9J5-W4qUn-QT43L
Resolution
1280x960
Aspect ratio
4:3
HUD Scale
0.95
HUD Color
Team Color
Radar Zoom
0.3
Radar Rotating
Yes
Graphics Card
NVIDIA GeForce RTX 4090
Digital Vibrance
100%