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bevve

bevve

Last update March 16, 2026
Team Reason Gaming
Country
United Kingdom United Kingdom
Name James Slinn
Birthday February 13, 2000
James "bevve" Slinn is a rising star in the competitive CS2 scene, known for his sharpshooting skills and strategic gameplay. As a key rifler for Reason Gaming, he consistently demonstrates exceptional aim, game sense, and teamwork, making him a formidable force in esports tournaments. With a proven track record in Counter-Strike 2, bevve’s innovative plays and clutch performances have earned him recognition among fans and industry insiders alike. His dedication to professional gaming and mastery of CS2 mechanics position him as a valuable asset for any team seeking to dominate the latest iteration of Counter-Strike. Follow bevve’s journey as he pushes the boundaries of esports excellence and helps elevate Reason Gaming to new heights in the competitive CS2 landscape.
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Razer DeathAdder V4 Pro Black

Razer DeathAdder V4 Pro Black

DPI
800
Sensitivity
1.5
eDPI
1200.00
Zoom Sensitivity
1
Hz
1000
Windows Sensitivity
6
  • bevve uses these CS2 mouse settings: 800 DPI , sensitivity 1.5 (≈1200.00 eDPI).
  • bevve sets mouse polling rate to 1000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Legacy
Follow Recoil
No
Dot
No
Length
3
Thickness
0.5
Gap
-2
Outline
No
Outline Thickness
1
Color
Custom
Red
0
Green
255
Blue
192
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
1
  • You can copy bevve’s CS2 crosshair instantly with the code CSGO-Zfcyp-9HAM3-QriBZ-izCLh-yW43L.
  • This crosshair uses Follow Recoil set to No , length 3 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • Sniper Width is set to 1.
  • bevve prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.3
Offset Y
2
Offset Z
-2
Presetpos
0
  • bevve uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.3/2/-2 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.9
HUD Color
Team Color
  • bevve uses a HUD Scale of 0.9 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1.015
Radar Map Zoom
0.4
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.015.
  • Radar Map Zoom is 0.4.

BOB

Lower AMT
Unknown
AMT Lat
Unknown
AMT Vert
Unknown
Cycle
Unknown
  • bevve reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

Does not use any Launch Options
Download config file
  • bevve uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as bevve.

Video

Resolution
1280x960
Aspect Ratio
4:3
Scaling Mode
Black Bars
Brightness
100%
Display Mode
Fullscreen
  • bevve plays CS2 on 1280x960 (4:3) with Black Bars scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 100% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
High
Model / Texture Detail
Medium
Shader Detail
High
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
4x MSAA
Texture Filtering Mode
Anisotropic 16x
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Enabled + Boost
Particle Detail
High
Ambient Occlusion
Disabled
FidelityFX Super Resolution
Disabled (Highest Quality)
NVIDIA G-Sync
Disabled
Maximum FPS In Game
0
Dynamic Shadows
All
High Dynamic Range
Performance
  • bevve tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 4x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Enabled + Boost and NVIDIA G-Sync is Disabled.
  • Dynamic Shadows are All, Ambient Occlusion is Disabled, HDR is Performance and FidelityFX Super Resolution is Disabled (Highest Quality).

Monitor Game Settings

  • bevve uses monitor gaming settings that make enemies easier to spot in CS2.

Monitor Picture

  • bevve keeps monitor picture settings focused on clarity rather than “pretty” colours.

Skins

Knives
★ Karambit | Doppler Phase 4 (Factory New)

★ Karambit | Doppler Phase 4 (Factory New)

Gloves
★ Hand Wraps | Cobalt Skulls (Battle-Scarred)

★ Hand Wraps | Cobalt Skulls (Battle-Scarred)

Assault Rifles
AK-47 | Slate (Field-Tested)

AK-47 | Slate (Field-Tested)

Gloves
★ Hand Wraps | Cobalt Skulls (Battle-Scarred)

★ Hand Wraps | Cobalt Skulls (Battle-Scarred)

More CS2 pro player settings

FAQ – bevve CS2 settings

What mouse does bevve use?

bevve uses the Razer DeathAdder V4 Pro Black.

What sensitivity does bevve use?

bevve uses sensitivity 1.5.

What DPI does bevve use?

bevve uses 800 DPI.

What eDPI does bevve use?

bevve uses 1200.00 eDPI.

What Hz does bevve use?

bevve uses 1000 Hz.

What crosshair code does bevve use?

The crosshair code is CSGO-Zfcyp-9HAM3-QriBZ-izCLh-yW43L.

What crosshair settings does bevve use?

bevve uses a crosshair with style Legacy, gap -2, thickness 0.5, and length 3.

What resolution does bevve use?

bevve plays on 1280x960.

What aspect ratio does bevve use?

bevve uses a 4:3 aspect ratio.

What brightness does bevve use in CS2?

bevve uses in-game brightness 100%.

What viewmodel does bevve use?

bevve uses viewmodel FOV 68, offset X 2.3, offset Y 2, and offset Z -2.

What launch options does bevve use?

bevve uses the following launch options: Does not use any Launch Options.

What HUD settings does bevve use?

bevve uses HUD Scale 0.9 and HUD Color Team Color.

What radar settings does bevve use?

bevve uses Radar Zoom 0.4, Radar HUD Size 1.015, and Radar Rotating Yes.

What team does bevve play for?

bevve currently plays for Reason Gaming.

bevve CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by bevve, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Reason Gaming
Mouse
Razer DeathAdder V4 Pro Black
DPI
800
Sensitivity
1.5
eDPI
1200.00
Hz
1000
Crosshair code
CSGO-Zfcyp-9HAM3-QriBZ-izCLh-yW43L
Resolution
1280x960
Aspect ratio
4:3
HUD Scale
0.9
HUD Color
Team Color
Radar Zoom
0.4
Radar Rotating
Yes