sk1tt
| Team |
MINLATE
|
|---|---|
| Country |
Poland
|
| Name | Szymon Rogoziński |
| Birthday | January 27, 2003 |
VAXEE XE V2 Pink
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- sk1tt uses these CS2 mouse settings: 800 DPI , sensitivity 0.85 (≈680.00 eDPI).
- sk1tt sets mouse polling rate to 4000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- sk1tt uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/2/-2.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- sk1tt uses a HUD Scale of 0.9 for a clear interface.
- HUD Color is set to Purple.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Yes.
- Radar Rotation is set to Yes.
- Toggle Shape With Scoreboard is set to Yes.
- Radar HUD Size is 1.
- Radar Map Zoom is 0.3.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- sk1tt reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
- sk1tt’s CS2 video settings are tuned for high FPS and clear visibility.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- sk1tt tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to 4x MSAA.
- Boost Player Contrast is Disabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Enabled and NVIDIA G-Sync is Disabled.
- Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).
Graphics Card Settings
Digital Vibrance
- sk1tt uses Display for graphics card settings.
- Digital Vibrance is set to 50%.
Monitor Game Settings
DyAc
Black eQualizer
Color Vibrance
Low Blue Light
- DyAc is set to Premium to reduce motion blur when spraying in CS2.
- Black eQualizer 12 brightens dark areas without overexposing the map.
- Color Vibrance 13 makes player models pop from the background.
Monitor Picture
PIcture Mode
Brightness
Contrast
Sharpness
Gamma
Color Temperature
Red
Green
Blue
AMA
- Picture mode FPS 1 is chosen to optimise CS2 visibility.
- Brightness/contrast (60/60) are tuned so enemies don’t blend into the map.
- Gamma and colour temperature are adjusted for a neutral, consistent image across all CS2 maps.
Gear
FAQ – sk1tt CS2 settings
What mouse does sk1tt use?
sk1tt uses the VAXEE XE V2 Pink.
What sensitivity does sk1tt use?
sk1tt uses sensitivity 0.85.
What DPI does sk1tt use?
sk1tt uses 800 DPI.
What eDPI does sk1tt use?
sk1tt uses 680.00 eDPI.
What Hz does sk1tt use?
sk1tt uses 4000 Hz.
What crosshair settings does sk1tt use?
sk1tt uses a crosshair with style Classic Static, gap -4, thickness 0, and length 1.
What viewmodel does sk1tt use?
sk1tt uses viewmodel FOV 68, offset X 2.5, offset Y 2, and offset Z -2.5.
What HUD settings does sk1tt use?
sk1tt uses HUD Scale 0.9 and HUD Color Purple.
What radar settings does sk1tt use?
sk1tt uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.
What monitor settings does sk1tt use?
sk1tt uses monitor settings such as DyAc Premium, Black eQualizer 12, and Color Vibrance 13.
What team does sk1tt play for?
sk1tt currently plays for MINLATE.
sk1tt CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by sk1tt, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.