ScrunK
| Team |
Fire Flux Esports
|
|---|---|
| Country |
Germany
|
| Name | Robin Röpke |
| Birthday | July 10, 1995 |
ZOWIE FK2-DW
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- ScrunK uses these CS2 mouse settings: 800 DPI , sensitivity 0.85 (≈680.00 eDPI).
- ScrunK sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Alpha
Color
Blue
Green
Red
Dot
Gap
Thickness
Sniper Width
Follow Recoil
- You can copy ScrunK’s CS2 crosshair instantly with the code CSGO-Cyofn-kc74L-DGAyW-aEfHm-JkA6Q.
- ScrunK prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- ScrunK uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- ScrunK reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- ScrunK plays CS2 on 1280x1024 (5:4) with Stretched scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around 130% so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
- ScrunK tunes CS2 graphics for high FPS rather than pure visuals.
- Lower shadow and texture detail reduce visual clutter and make models easier to read.
- Anti-aliasing is set to Unknown for a good balance of sharpness and performance.
- Boost Player Contrast is Unknown so enemies stand out from the background.
Monitor Game Settings
- ScrunK uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- ScrunK keeps monitor picture settings focused on clarity rather than “pretty” colours.
Skins
★ Karambit | Doppler Ruby (Factory New)
★ Specialist Gloves | Crimson Kimono (Field-Tested)
StatTrak™ AK-47 | The Empress (Minimal Wear)
M4A1-S | Hot Rod (Factory New)
AWP | The Prince (Factory New)
Glock-18 | Oxide Blaze (Factory New)
StatTrak™ USP-S | Kill Confirmed (Field-Tested)
Desert Eagle | Blaze (Factory New)
Gear
ZOWIE XL2546K
ZOWIE FK2-DW
Corsair K70 MAX
Corsair HS80 MAX
VAXEE PE Black
Quick facts – ScrunK CS2 settings
- Mouse: ZOWIE FK2-DW
- eDPI setup: 800 DPI , sens 0.85 → ~680.00 eDPI
- Polling rate: 1000 Hz
- Windows sensitivity: 6
- Crosshair code: CSGO-Cyofn-kc74L-DGAyW-aEfHm-JkA6Q
- Viewmodel: FOV 68 (2.5/0/-1.5)
- Bob: lower Unknown, lat Unknown, vert Unknown
Complete summary – ScrunK CS2 settings
ScrunK currently plays for Fire Flux Esports and uses ZOWIE FK2-DW. Their mouse settings are 800 DPI with sensitivity 0.85 (around 680.00 eDPI), focusing on precision over large, fast swings.
You can copy ScrunK’s CS2 crosshair instantly by importing the code CSGO-Cyofn-kc74L-DGAyW-aEfHm-JkA6Q in the in-game crosshair settings.
Their viewmodel uses FOV 68 with offsets 2.5/0/-1.5, keeping the weapon visible without blocking too much of the screen.
On this page you’ll find all of ScrunK’s CS2 settings in one place – mouse, crosshair, viewmodel, bob, video settings, monitor settings and a downloadable config file.
FAQ – ScrunK CS2 settings
What mouse does ScrunK use?
ScrunK plays CS2 with a ZOWIE FK2-DW. On this page you can see the exact DPI, sensitivity and polling rate they use.
What DPI and sensitivity does ScrunK use?
ScrunK currently uses 800 DPI with in-game sensitivity 0.85 , which is around 680.00 eDPI.
How do I copy ScrunK’s crosshair in CS2?
Open CS2, go to the crosshair settings menu and choose the option to import a code. Paste CSGO-Cyofn-kc74L-DGAyW-aEfHm-JkA6Q to get the exact same crosshair as ScrunK.
Are ScrunK’s settings kept up to date?
Yes. CS2Config uses a crawler plus manual checks to keep ScrunK’s CS2 settings as accurate as possible, including mouse, crosshair, viewmodel, bob and launch options.