mhL
| Team |
Free Agent
|
|---|---|
| Country |
Poland
|
| Name | Miłosz Knasiak |
| Birthday | March 3, 2002 |
Pulsar eS FS-1
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- mhL uses these CS2 mouse settings: 400 DPI , sensitivity 2 (≈800 eDPI).
- mhL sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
- You can copy mhL’s CS2 crosshair instantly with the code CSGO-FQATN-WBNAo-QW4cA-5BuiY-k8aYO.
- This crosshair uses Follow Recoil set to No , length 2 and outline No .
- Alpha Value is 200, T Style is No and Deployed Weapon Gap is No.
- Sniper Width is set to 1.
- mhL prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- mhL uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- mhL uses a HUD Scale of Unknown for a clear interface.
- HUD Color is set to Unknown.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Unknown.
- Radar Rotation is set to Unknown.
- Toggle Shape With Scoreboard is set to Unknown.
- Radar HUD Size is Unknown.
- Radar Map Zoom is Unknown.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- mhL reduces weapon bob in CS2 (lower amt 21 , lat 0.33, vert 0.14 ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- mhL plays CS2 on 1280x960 (4:3) with Stretched scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around 130% so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- mhL tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to None.
- Boost Player Contrast is Enabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Unknown and NVIDIA G-Sync is Unknown.
- Maximum FPS In Game is capped at Unknown.
- Dynamic Shadows are Unknown, Ambient Occlusion is Unknown, HDR is Unknown and FidelityFX Super Resolution is Unknown.
Monitor Game Settings
- mhL uses monitor gaming settings that make enemies easier to spot in CS2.
Monitor Picture
- mhL keeps monitor picture settings focused on clarity rather than “pretty” colours.
Skins
★ Specialist Gloves | Fade (Factory New)
★ Butterfly Knife | Fade (Factory New)
AK-47 | Neon Rider (Field-Tested)
★ Butterfly Knife | Fade (Factory New)
AWP | Neo-Noir (Field-Tested)
StatTrak™ USP-S | Cortex (Minimal Wear)
AK-47 | Neon Rider (Field-Tested)
Gear
More CS2 pro player settings
FAQ – mhL CS2 settings
What mouse does mhL use?
mhL uses the Pulsar eS FS-1.
What sensitivity does mhL use?
mhL uses sensitivity 2.
What DPI does mhL use?
mhL uses 400 DPI.
What eDPI does mhL use?
mhL uses 800 eDPI.
What Hz does mhL use?
mhL uses 1000 Hz.
What crosshair code does mhL use?
The crosshair code is CSGO-FQATN-WBNAo-QW4cA-5BuiY-k8aYO.
What crosshair settings does mhL use?
mhL uses a crosshair with style Classic Static, gap -3, thickness 1, and length 2.
What resolution does mhL use?
mhL plays on 1280x960.
What aspect ratio does mhL use?
mhL uses a 4:3 aspect ratio.
What brightness does mhL use in CS2?
mhL uses in-game brightness 130%.
What viewmodel does mhL use?
mhL uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.
What HUD settings does mhL use?
mhL uses HUD Scale Unknown and HUD Color Unknown.
What radar settings does mhL use?
mhL uses Radar Zoom Unknown, Radar HUD Size Unknown, and Radar Rotating Unknown.
What team does mhL play for?
mhL currently plays for Free Agent.
mhL CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by mhL, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.