Mercury
| Team |
TyLoo
|
|---|---|
| Country |
China
|
| Name | Jingxiang Wang |
| Birthday | December 15, 2000 |
ZOWIE S2-DW Grey (Unreleased)
DPI
Sensitivity
eDPI
Zoom Sensitivity
Hz
Windows Sensitivity
- Mercury uses these CS2 mouse settings: 400 DPI , sensitivity 2.12 (≈848 eDPI).
- Mercury sets mouse polling rate to 1000 Hz for smoother input in CS2.
- Windows sensitivity is 6 to match their in-game feeling.
Crosshair
Style
Follow Recoil
Dot
Length
Thickness
Gap
Outline
Outline Thickness
Color
Red
Green
Blue
Alpha
Alpha Value
T Style
Deployed Weapon Gap
Sniper Width
- You can copy Mercury’s CS2 crosshair instantly with the code CSGO-dJe8y-M3FCW-QAH65-uhijR-BdmbN.
- This crosshair uses Follow Recoil set to No , length 1.4 and outline No .
- Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
- Sniper Width is set to 1.
- Mercury prefers a clear, static crosshair that stays readable on all CS2 maps.
Viewmodel
FOV
Offset X
Offset Y
Offset Z
Presetpos
- Mercury uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
- Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.
HUD
HUD scale
HUD Color
- Mercury uses a HUD Scale of Unknown for a clear interface.
- HUD Color is set to Unknown.
Radar
Radar Centers The Player
Radar is Rotating
Toggle Shape With Scoreboard
Radar Hud Size
Radar Map Zoom
- Radar Centers The Player is set to Unknown.
- Radar Rotation is set to Unknown.
- Toggle Shape With Scoreboard is set to Unknown.
- Radar HUD Size is Unknown.
- Radar Map Zoom is Unknown.
BOB
Lower AMT
AMT Lat
AMT Vert
Cycle
- Mercury reduces weapon bob in CS2 (lower amt Unknown , lat Unknown, vert Unknown ) to keep the screen as stable as possible while moving.
- Lower bob helps with tracking targets and spraying without too much visual shake.
Video
Resolution
Aspect Ratio
Scaling Mode
Brightness
Display Mode
- Mercury plays CS2 on 1280x960 (4:3) with Stretched scaling.
- Display mode is set to Fullscreen for maximum focus and responsiveness.
- Brightness is kept around 93% so enemies don’t blend into dark areas.
Advanced video
Global Shadow Quality
Model / Texture Detail
Shader Detail
Boost Player Contrast
Multisampling Anti-Aliasing Mode
Texture Filtering Mode
Wait for Vertical Sync
NVIDIA Reflex Low Latency
Particle Detail
Ambient Occlusion
FidelityFX Super Resolution
NVIDIA G-Sync
Maximum FPS In Game
Dynamic Shadows
High Dynamic Range
- Mercury tunes CS2 graphics for high FPS rather than pure visuals.
- Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
- Multisampling Anti-Aliasing Mode is set to 8x MSAA.
- Boost Player Contrast is Enabled so enemies stand out more clearly.
- NVIDIA Reflex Low Latency is Disabled and NVIDIA G-Sync is Disabled.
- Maximum FPS In Game is capped at 500.
- Dynamic Shadows are All, Ambient Occlusion is High, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).
Monitor Game Settings
DyAc
Black eQualizer
Color Vibrance
Low Blue Light
- DyAc is set to Premium to reduce motion blur when spraying in CS2.
- Black eQualizer 12 brightens dark areas without overexposing the map.
- Color Vibrance 10 makes player models pop from the background.
Monitor Picture
PIcture Mode
Brightness
Contrast
Sharpness
Gamma
Color Temperature
AMA
- Picture mode FPS 1 is chosen to optimise CS2 visibility.
- Brightness/contrast (75/50) are tuned so enemies don’t blend into the map.
- Gamma and colour temperature are adjusted for a neutral, consistent image across all CS2 maps.
Skins
★ M9 Bayonet | Doppler Sapphire (Factory New)
★ Hand Wraps | Cobalt Skulls (Battle-Scarred)
AK-47 | Legion of Anubis (Minimal Wear)
★ Hand Wraps | Cobalt Skulls (Battle-Scarred)
AWP | Worm God (Minimal Wear)
StatTrak™ Glock-18 | Catacombs (Field-Tested)
AK-47 | Legion of Anubis (Minimal Wear)
StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)
Gear
PC Specs
Setup
More CS2 pro player settings
FAQ – Mercury CS2 settings
What mouse does Mercury use?
Mercury uses the ZOWIE S2-DW Grey (Unreleased).
What sensitivity does Mercury use?
Mercury uses sensitivity 2.12.
What DPI does Mercury use?
Mercury uses 400 DPI.
What eDPI does Mercury use?
Mercury uses 848 eDPI.
What Hz does Mercury use?
Mercury uses 1000 Hz.
What crosshair code does Mercury use?
The crosshair code is CSGO-dJe8y-M3FCW-QAH65-uhijR-BdmbN.
What crosshair settings does Mercury use?
Mercury uses a crosshair with style Classic Static, gap -3, thickness 0.6, and length 1.4.
What resolution does Mercury use?
Mercury plays on 1280x960.
What aspect ratio does Mercury use?
Mercury uses a 4:3 aspect ratio.
What brightness does Mercury use in CS2?
Mercury uses in-game brightness 93%.
What viewmodel does Mercury use?
Mercury uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.
What HUD settings does Mercury use?
Mercury uses HUD Scale Unknown and HUD Color Unknown.
What radar settings does Mercury use?
Mercury uses Radar Zoom Unknown, Radar HUD Size Unknown, and Radar Rotating Unknown.
What monitor settings does Mercury use?
Mercury uses monitor settings such as DyAc Premium, Black eQualizer 12, and Color Vibrance 10.
What team does Mercury play for?
Mercury currently plays for TyLoo.
Mercury CS2 Settings Summary
Here you can quickly see the most important CS2 settings used by Mercury, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.