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floppy

floppy

Last update March 16, 2026
Team Free Agent esports team logo Free Agent
Country
United States United States
Name Ricky Kemery
Birthday December 31, 1999
Ricky “floppy” Kemery, born on December 31, 1999, is a dynamic esports athlete known for his excellence in competitive gaming. With a solid background in VALORANT, he has demonstrated exceptional strategic play and adaptability, making him a sought-after talent in the esports community. Currently a free agent, floppy is actively exploring opportunities in the rapidly evolving world of Counter-Strike 2 (CS2), where his precise aiming, game sense, and teamwork skills could shine at the highest levels. His experience in professional gaming showcases dedication and a competitive edge, positioning him as a valuable addition to any CS2 roster or esports organization. Fans and industry insiders alike recognize floppy’s potential to impact the competitive scene significantly, whether in team-based tournaments or individual showcases. As the esports landscape continues to grow, his skills and versatility promise exciting future achievements in the world of professional Counter-Strike 2 and esports competition.
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Lamzu Maya Black
DPI
1600
Sensitivity
0.6
eDPI
960
Zoom Sensitivity
1.00
Hz
8000
Windows Sensitivity
6
  • floppy uses these CS2 mouse settings: 1600 DPI , sensitivity 0.6 (≈960 eDPI).
  • floppy sets mouse polling rate to 8000 Hz for smoother input in CS2.
  • Windows sensitivity is 6 to match their in-game feeling.

Crosshair

Copy & change
Style
Classic Static
Follow Recoil
No
Dot
No
Length
1
Thickness
1
Gap
-7
Outline
No
Outline Thickness
0
Color
Green
Red
50
Green
250
Blue
154
Alpha
Yes
Alpha Value
255
T Style
No
Deployed Weapon Gap
No
Sniper Width
0
Copy & change
  • You can copy floppy’s CS2 crosshair instantly with the code CSGO-UpEOY-3986H-FbHUR-AKmxs-SAZML.
  • This crosshair uses Follow Recoil set to No , length 1 and outline No .
  • Alpha Value is 255, T Style is No and Deployed Weapon Gap is No.
  • floppy prefers a clear, static crosshair that stays readable on all CS2 maps.

Viewmodel

FOV
68
Offset X
2.5
Offset Y
0
Offset Z
-1.5
Presetpos
2
  • floppy uses a CS2 viewmodel FOV of 68 to keep the weapon visible without blocking enemies.
  • Offsets 2.5/0/-1.5 are tuned for maximum visibility around the crosshair.

HUD

HUD scale
0.95
HUD Color
Team Color
  • floppy uses a HUD Scale of 0.95 for a clear interface.
  • HUD Color is set to Team Color.

Radar

Radar Centers The Player
Yes
Radar is Rotating
Yes
Toggle Shape With Scoreboard
Yes
Radar Hud Size
1
Radar Map Zoom
0.3
  • Radar Centers The Player is set to Yes.
  • Radar Rotation is set to Yes.
  • Toggle Shape With Scoreboard is set to Yes.
  • Radar HUD Size is 1.
  • Radar Map Zoom is 0.3.

BOB

Lower AMT
5
AMT Lat
0.4
AMT Vert
0.25
Cycle
0.98
  • floppy reduces weapon bob in CS2 (lower amt 5 , lat 0.4, vert 0.25 ) to keep the screen as stable as possible while moving.
  • Lower bob helps with tracking targets and spraying without too much visual shake.

Launch options & config file

-novid -freq 240 -tickrate 128 +cl_interp_ratio 1 +fps_max 999 +r_dynamic 0 -allow_third_party_software
Download config file
  • floppy uses these CS2 launch options to optimise performance and input lag.
  • Copy the launch string above into Steam to start CS2 with the same config as floppy.

Video

Resolution
1920x1080
Aspect Ratio
16:9
Scaling Mode
Native
Brightness
93%
Display Mode
Fullscreen
  • floppy plays CS2 on 1920x1080 (16:9) with Native scaling.
  • Display mode is set to Fullscreen for maximum focus and responsiveness.
  • Brightness is kept around 93% so enemies don’t blend into dark areas.

Advanced video

Global Shadow Quality
High
Model / Texture Detail
High
Shader Detail
High
Boost Player Contrast
Enabled
Multisampling Anti-Aliasing Mode
2x MSAA
Texture Filtering Mode
Bilinear
Wait for Vertical Sync
Disabled
NVIDIA Reflex Low Latency
Enabled + Boost
Particle Detail
High
Ambient Occlusion
Medium
FidelityFX Super Resolution
Disabled (Highest Quality)
NVIDIA G-Sync
Disabled
Maximum FPS In Game
999
Dynamic Shadows
All
High Dynamic Range
Quality
  • floppy tunes CS2 graphics for high FPS rather than pure visuals.
  • Shadow quality, model detail and particle detail are kept at readable competitive values to reduce clutter.
  • Multisampling Anti-Aliasing Mode is set to 2x MSAA.
  • Boost Player Contrast is Enabled so enemies stand out more clearly.
  • NVIDIA Reflex Low Latency is Enabled + Boost and NVIDIA G-Sync is Disabled.
  • Maximum FPS In Game is capped at 999.
  • Dynamic Shadows are All, Ambient Occlusion is Medium, HDR is Quality and FidelityFX Super Resolution is Disabled (Highest Quality).

Monitor Game Settings

ZOWIE XL2566K
DyAc
Off
Black eQualizer
5
Color Vibrance
13
Low Blue Light
0
  • DyAc is set to Off to reduce motion blur when spraying in CS2.
  • Black eQualizer 5 brightens dark areas without overexposing the map.
  • Color Vibrance 13 makes player models pop from the background.

Monitor Picture

PIcture Mode
FPS 1
Brightness
100
Contrast
50
Sharpness
10
Gamma
Gamma 1
Color Temperature
User Define
Red
100
Green
100
Blue
100
AMA
High
  • Picture mode FPS 1 is chosen to optimise CS2 visibility.
  • Brightness/contrast (100/50) are tuned so enemies don’t blend into the map.
  • Gamma and colour temperature are adjusted for a neutral, consistent image across all CS2 maps.

Skins

Knives
★ M9 Bayonet | Gamma Doppler Phase 3 (Factory New)

★ M9 Bayonet | Gamma Doppler Phase 3 (Factory New)

Gloves
★ Driver Gloves | King Snake (Field-Tested)

★ Driver Gloves | King Snake (Field-Tested)

Assault Rifles
AK-47 | Fire Serpent (Field-Tested)

AK-47 | Fire Serpent (Field-Tested)

Gloves
★ Driver Gloves | King Snake (Field-Tested)

★ Driver Gloves | King Snake (Field-Tested)

Sniper Rifles
AWP | Wildfire (Factory New)

AWP | Wildfire (Factory New)

Pistols
Glock-18 | Twilight Galaxy (Factory New)

Glock-18 | Twilight Galaxy (Factory New)

Assault Rifles
AK-47 | Fire Serpent (Field-Tested)

AK-47 | Fire Serpent (Field-Tested)

Pistols
Desert Eagle | Conspiracy (Factory New)

Desert Eagle | Conspiracy (Factory New)

More CS2 pro player settings

FAQ – floppy CS2 settings

What mouse does floppy use?

floppy uses the Lamzu Maya Black.

What sensitivity does floppy use?

floppy uses sensitivity 0.6.

What DPI does floppy use?

floppy uses 1600 DPI.

What eDPI does floppy use?

floppy uses 960 eDPI.

What Hz does floppy use?

floppy uses 8000 Hz.

What crosshair code does floppy use?

The crosshair code is CSGO-UpEOY-3986H-FbHUR-AKmxs-SAZML.

What crosshair settings does floppy use?

floppy uses a crosshair with style Classic Static, gap -7, thickness 1, and length 1.

What resolution does floppy use?

floppy plays on 1920x1080.

What aspect ratio does floppy use?

floppy uses a 16:9 aspect ratio.

What brightness does floppy use in CS2?

floppy uses in-game brightness 93%.

What viewmodel does floppy use?

floppy uses viewmodel FOV 68, offset X 2.5, offset Y 0, and offset Z -1.5.

What launch options does floppy use?

floppy uses the following launch options: -novid -freq 240 -tickrate 128 +cl_interp_ratio 1 +fps_max 999 +r_dynamic 0 -allow_third_party_software.

What HUD settings does floppy use?

floppy uses HUD Scale 0.95 and HUD Color Team Color.

What radar settings does floppy use?

floppy uses Radar Zoom 0.3, Radar HUD Size 1, and Radar Rotating Yes.

What monitor settings does floppy use?

floppy uses monitor settings such as DyAc Off, Black eQualizer 5, and Color Vibrance 13.

What team does floppy play for?

floppy currently plays for Free Agent.

floppy CS2 Settings Summary

Here you can quickly see the most important CS2 settings used by floppy, including mouse, sensitivity, crosshair code, resolution, HUD settings, radar settings, and graphics card setup.

Team
Free Agent
Mouse
Lamzu Maya Black
DPI
1600
Sensitivity
0.6
eDPI
960
Hz
8000
Crosshair code
CSGO-UpEOY-3986H-FbHUR-AKmxs-SAZML
Resolution
1920x1080
Aspect ratio
16:9
HUD Scale
0.95
HUD Color
Team Color
Radar Zoom
0.3
Radar Rotating
Yes